6th Year Course
Romanian Class
2003 - 2004
   
New Generation Computer Systems - 1st Semester
Title Form Lect Sem Lab Proj Assessment
Tehnici avansate in retele de calculatoare required 
2
0
2
0
E
Sisteme inteligente required 
2
0
2
0
E
Sisteme paralele de programare logica required 
2
0
2
0
E
New Generation Computer Systems - 2nd Semester
Title Form Lect Sem Lab Proj Assessment
Metode avansate de recunoasterea formelor required 
2
0
2
0
E
Sisteme distribuite avansate required 
2
0
2
0
E
Sisteme interactive required 
2
0
2
0
E
Information Systems - 1st Semester
Title Form Lect Sem Lab Proj Assessment
Tehnici avansate in retele de calculatoare required 
2
0
2
0
E
Sisteme inteligente required 
2
0
2
0
E
Metode avansate de ingineria programarii required 
2
0
2
0
E
Information Systems - 2nd Semester
Title Form Lect Sem Lab Proj Assessment
Managementul sistemelor informationale required 
2
0
2
0
E
Administrarea sistemelor de baze de date required 
2
0
2
0
E
Sisteme interactive required 
2
0
2
0
E

 

 

 
New Generation Computer Systems - 1st Semester  (top)

 
* Advanced Computer Systems Architectures (Lecturer: KALMAN PUSZTAI)
Code: ACSA.105.AC.25.01-M1
    Theory of Parallelism: Parallel Computing Models, Program and Network Properties, Principles of Scalable Performance.  Hardware Technologies. Processors and Memory Hierarchy. Pipelining and Superscalar Techniques.  Parallel and Scalable Architectures. Multiprocessors and Multicomputers. Scalable. Multithreaded and Dataflow architectures.  Software for Parallel Programming. Parallel Models. Languages and Compilers.  Parallel Program Development and Environments. 
* Intelligent Systems (Lecturer: IOAN ALFRED LETIA)
Code: INSY.105.AC.25.01-M1
    Agent-based simulation in Swarm. Agent-based modeling versus equation-based modeling. Task environment centered simulation. Cost ontology for enterprise modeling. Designing organizations for computational agents. Integration of information from multiple sources of textual data. Intelligent adaptive information agents. Co-adaptation in a team. SharedPlans in electronic commerce.  Mining generalized association rules. Mining sequential patterns. Mining the most interesting rules. Levelwise search and borders of theories in knowledge discovery.
* Parallel Logic Programming Systems (Lecturer: TUDOR MURESAN)
Code: PLPS.105.AC.25.01-M1
 
    Parallel Sources and Implementation Techniques in Logic Programming, Operational Semantics and Expressiveness of Reactive Systems, Concurrent Constraint Programming and Distributed Logic Programming Techniques, Data-flow Architecture Modeling, Operating System Modeling, Object Oriented Modeling, DCG Based Extended Formalisms in Natural Language Processing.
 

 

New Generation Computer Systems - 2nd Semester (top)
 
* Advanced Pattern Recognition Methods (Lecturer: SERGIU  NEDEVSCHI)
Code: APRM.105.AC.25.01-M2
    Image Understanding. Context and knowledge based recognition. Fuzzy methods in feature extraction. The DICOM standard. Adobe compatible plug-ins. Oracle Video Server.
* Advanced distributed systems (Advanced Object Oriented Methods) (Lecturer: IOAN SALOMIE)
Code: ADSY.104.AC.25.01-M2
    Template Services in distributed systems. Object oriented Middleware. Distributed data and transactions. Case studies in distributed, object oriented technologies and middleware: CORBA, RMI, DCOM. Mobility, mobile code, mobile agents in distributed systems. Case studies in mobile agents: IBM-ASDK aglets,  Voyager. Security in distributed systems. Component-based distributed  systems. Enterprise distributed systems. Enterprise middleware. Enterprise Java Beans, Component Modeling using EJB. Distributed Systems Management.
* Interactive Systems (Lecturer: DORIAN GORGAN)
Code: INTS.104.AC.25.01-M2
    Interaction Techniques in the Web Technology; ASP. ActiveX. Interaction Techniques in the Web Technology. JavaScript. Java. User Interface Design Methodology; Examples Intelligent Interfaces as Agents. An Intelligent Interface Architecture for Adaptive Interaction. Characteristics of a Graphical User Interface. General User Modeling: A Facility to Support Intelligent Interaction. Bridging User Needs to Object Oriented GUI Prototype via Task Object Design. An Architecture for Knowledge-Based Graphical Interfaces. Transforming Representations in User-Centered Design. Structuring Programs to Support Intelligent Interfaces. Model Based User Interface Design: Successive Transformations of a Task/Object Model. Using AI Techniques to Create User Interfaces by Examples. Interaction Techniques in the Virtual Space; Graphical Databases Modeling and Navigation. Visual Languages and Programming Techniques.
 

 

Information Systems - 1st Semester (top)
 
* Advanced Computer Systems Architectures (Lecturer: KALMAN PUSZTAI)
Code: ACSA.105.AC.25.02-M1
    Theory of Parallelism: Parallel Computing Models, Program and Network Properties, Principles of Scalable Performance.  Hardware Technologies. Processors and Memory Hierarchy. Pipelining and Superscalar Techniques.  Parallel and Scalable Architectures. Multiprocessors and Multicomputers. Scalable. Multithreaded and Dataflow architectures.  Software for Parallel Programming. Parallel Models. Languages and Compilers.  Parallel Program Development and Environments. 
* Intelligent Systems (Lecturer:  IOAN ALFRED LETIA)
Code: INSY.105.AC.25.02-M1
    Agent-based simulation in Swarm. Agent-based modeling versus equation-based modeling. Task environment centered simulation. Cost ontology for enterprise modeling. Designing organizations for computational agents. Integration of information from multiple sources of textual data. Intelligent adaptive information agents. Co-adaptation in a team. SharedPlans in electronic commerce.  Mining generalized association rules. Mining sequential patterns. Mining the most interesting rules. Levelwise search and borders of theories in knowledge discovery.
* Advanced Topics in Software Engineering (Lecturer: ENEIA TODORAN)
Code:  ATSE.105.AC.25.02-M1
    Basic concepts. Deficiencies of less formal approaches. Mathematics in software development. Formal methods concepts. Formal specification  languages. Model based specification. Algebraic specification. Concurrent formal methods. Denotational semantics. Principles. Semantic domains. Direct semantics. Continuation semantics. Monads and denotational semantics. Recursion  and fixed point constructions.
 

 

Information Systems - 2nd Semester (top)
 
* Information Systems Management (Lecturer: OVIDIU POP)
Code: ISYM.105.AC.25.02-M2
    Objectives of the OMG. The OMG Reference Model (Object Modeling, Strategic Modeling, Analysis Modeling, Design Modeling, Implementation Modeling). The Common Object Request Broker: Architecture and Specification (Clients, object implementations, object references, IDL - Interface Definition Language, Programming Language Mapping, Client Stubs, Dynamic Invocation Interface, Implementation Skeleton, Object Adapters, ORB Interface).
* Data Base Systems Administration (Lecturer: ALEXANDRU LELUTIU)
Code: DBSA.104.AC.25.02-M2
    CLIENT - SERVER. Databases Architecture, Designing of Distributed Data Structures, Distributed Query Processing , Concurrency and Recovery Techniques, DDBMS concepts in commercial Packages, Administration rules for Distributed Database Systems.
* Interactive Systems (Lecturer: DORIAN GORGAN)
Code: INTS.104.AC.25.02-M2
    Interaction Techniques in the Web Technology; ASP. ActiveX. Interaction Techniques in the Web Technology. JavaScript. Java. User Interface Design Methodology; Examples Intelligent Interfaces as Agents. An Intelligent Interface Architecture for Adaptive Interaction. Characteristics of a Graphical User Interface. General User Modeling: A Facility to Support Intelligent Interaction. Bridging User Needs to Object Oriented GUI Prototype via Task Object Design. An Architecture for Knowledge-Based Graphical Interfaces. Transforming Representations in User-Centered Design. Structuring Programs to Support Intelligent Interfaces. Model Based User Interface Design: Successive Transformations of a Task/Object Model. Using AI Techniques to Create User Interfaces by Examples. Interaction Techniques in the Virtual Space; Graphical Databases Modeling and Navigation. Visual Languages and Programming Techniques.
 

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